Starting at the $1.2 million mark, the first stretch goal added two additional stages to the game. Created by Mega Man illustrator and co-designer Keiji Inafune, the game quickly surpassed its initial goal of $900,000 and has been smashing its way through a series of stretch goals ever since.īefore we get too far ahead of ourselves, let's backtrack and take a look the stretch goals that have been achieved thus far. Earlier this month we profiled a Kickstarter campaign for a game called Mighty No.
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